Re: Sand
From: Mikko Kurki-Suonio <maxxon@s...>
Date: Sun, 11 May 1997 06:29:02 -0400
Subject: Re: Sand
On Fri, 9 May 1997, Joachim Heck - SunSoft wrote:
> My version would have a cost of 1 (maybe 2), because I am about to
> object is hit, it immediately takes 1d3 points of damage, REGARDLESS
> OF VELOCITY.
1d3 damage can still kill a Mass 6 corvette. Ok, I can live with this.
> object to have "passed through" the cloud as long as their paths
> crossed during the turn.
I'd add a note about obvious "no hit" cases like stern chases.
Seems pretty reasonable to me.
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