Base Destruction
From: "Jon Holloway" <jholloway@c...>
Date: Fri, 9 May 1997 05:13:23 -0400
Subject: Base Destruction
Pearl Harbor, Hiroshima, etc.
Well I think we all know by now that if you throw several million
tons
of dirt and ice at a immobile construct said construct will be
effectively neutralized. Same for missile swarms vs. immobile
constructs. Maginot Lines do not work although they make for nice
tours.
I think that we also need to delineate the attack parameters much
more
clearly. So far we are assuming a clean attack with no
interference,
this IMHO is highly unlikely. I can see where a forward repair
facility (dry-dock) may be caught unawares/lightly defended. But to
pull off an honest to god Pearl Harbor on a "real base" you would
need to be really good. And a real Death Star and "escorts" would
probably eat most strike forces (missile boats or not) for lunch.
Actually Death Stars would probably be the coolest way to take out
your opponents bases.
I have not seen many "real" naval bases that did not have air
stations
and warship support. You missile boats, or rock tugs need to
actually
be able to make the attack before we even worry about PDAF, or Nova
cannons etc. Again IMHO if you are not able to put up that mobile
defense, what the heck are you doing with an immobile base
insystem?
If your immobile base is sitting insystem with no supports, it is
time
to negotiate or hit the lifepods man!!
While this is a neat topic to get all hot and bothered over, isn't
the
whole point of "naval" combat to force your opponent to submit or
have
his "base" destroyed??????
Semper Fi
Jon
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