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RE: Personalities in SGII

From: Win Baker <WinB@D...>
Date: Thu, 17 Apr 1997 13:06:57 -0400
Subject: RE: Personalities in SGII

Remember that it takes Vader's concentration to turn aside all that
energy. If you gang up on him, you can defeat him. It was through
strength of will that Luke was able to win.

Win

> ----------
> From: 	Otterboy[SMTP:A00341BE@AWIUNI11.EDVZ.UniVie.AC.AT]
> Sent: 	Thursday, April 17, 1997 11:07 AM
> To:	List
> Subject:	Re: Personalities in SGII
> 
> Actually, I was just thinking about this the other day, because I set
> up
> a couple of Stargrunt Star Wars battles (I called this "STARgruntWARS"
> and used
> Micromachine figs -- cheap, already painted, and if someone pours a
> beer
> on them it won't bother me).	Anyway, all the scenarios are set on
> Hoth
> (the "ice planet" from The Empire Strikes Back) and it is concievable
> that
> either Vader or Luke could show up on (well, fly across in Luke's
> case) the
> battlefield.	But think about this for a minute -- Vader in SGII.
> Hmmm.
> OK, he has a sword, a great close combat weapon, give him the sword
> bonus,
> and he certainly causes Terror in his opponents.  He carries no
> weapons other
> than his lightsaber, but he could use telekenisis on rocks and stuff,
> say to
> the equivalent of a light pistol (close range only).	But the problem
> is with
> his armor roll -- in ESB Han Solo shoots at him, and Vader just
> catches the
> blaster bolts in his hand...the only thing that seems to be able to
> hurt him is
> a lightsaber (Vader bothers to parry Obi-wan's blows, and Luke hacks
> him up
> a bit).  So letting him on the field is to descend immediately into
> 40kdom,
> where an invulnerable hero is able to slaughter millions of hapless
> soldiers
> at no risk to himself.
> 
> Then again, maybe that would be a good simulation of the Star Wars
> films.
> (And if anybody wants the scenarios, I can post them.)
> 
> S.
> 

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