Paint Schemes for Full Thrust
From: Nezach <Nezach@i...>
Date: Tue, 8 Apr 1997 01:54:38 -0400
Subject: Paint Schemes for Full Thrust
Greetingss all,
I have been lurking on the list for a bit now. I orgionally
subscribed to see if there were any SGII players on the list but I
reciently picked up Full Thrust and played it. I used odd shaped bits
of
plastic (plugs from automobile factory audio wiring) and extra clear
"flyer" stands I had left over from some other game whose name excapes
me
to represent 2 escorts and a cruser for each side. While this worked
quite well I couldn't resist getting actual ship models. I picked up
some Traveller (The Spew Era) ships boats of various designs. 5 minis
for 5 bucks, gotta love that. Now I am in the process of cleaning em
up
and getting them ready to be painted. Which leads me to my first
question for the list:
What are your painting phlosophies for your ships?
Do you do the matte grey "Star Wars" thing, or do you go for the
Narn "Zebra on drugs" paint scheme or a variation on both? Do you even
bother painting the minis you play with (eather too eager to play or
*gasp* don't like to paint) Are elaborate CNS fleet markings complete
with ship numbers your thing or do you just slap a coat of paint on and
go? Do you think ships would even be painted or that it would make a
difference what the color of a cruser is when you are firing on it from
half a light minute away?
If this topic has receintly been done to death or is "taboo" I
apologise for bringing it up.
On a related note, what (if anything) is the weirdest object you
have used to represent a ship or station or whatever that wasn't
specificaly made for gaming use? Dog toys? Car parts? Old hard bits of
pizza crust?
Enjoy,
Nezach (Nezach@ix.netcom.com)
The Inevitable quote: "All events are preordained and unalterable.
Whatever will be will be. That way if anything bad happens it's not my
fault. It's fate.
Calvin, _Calvin & Hobbes_