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Paint Schemes for Full Thrust

From: Nezach <Nezach@i...>
Date: Tue, 8 Apr 1997 01:54:38 -0400
Subject: Paint Schemes for Full Thrust

Greetingss all,

	I have been lurking on the list for a bit now.	I orgionally 
subscribed to see if there were any SGII players on the list but I 
reciently picked up Full Thrust and played it.	I used odd shaped bits
of 
plastic (plugs from automobile factory audio wiring) and extra clear 
"flyer" stands I had left over from some other game whose name excapes
me 
to represent 2 escorts and a cruser for each side.  While this worked 
quite well I couldn't resist getting actual ship models.  I picked up 
some Traveller (The Spew Era) ships boats of various designs.  5 minis 
for 5 bucks,  gotta love that.	Now I am in the process of cleaning em
up 
and getting them ready to be painted.  Which leads me to my first 
question for the list:

	What are your painting phlosophies for your ships?

	Do you do the matte grey "Star Wars" thing, or do you go for the

Narn "Zebra on drugs" paint scheme or a variation on both?  Do you even 
bother painting the minis you play with (eather too eager to play or 
*gasp* don't like to paint)  Are elaborate CNS fleet markings complete 
with ship numbers your thing or do you just slap a coat of paint on and 
go?  Do you think ships would even be painted or that it would make a 
difference what the color of a cruser is when you are firing on it from 
half a light minute away?  
	If this topic has receintly been done to death or is "taboo" I 
apologise for bringing it up.  

	On a related note, what (if anything) is the weirdest object you

have used to represent a ship or station or whatever that wasn't 
specificaly made for gaming use?  Dog toys? Car parts? Old hard bits of 
pizza crust?

Enjoy,

	Nezach (Nezach@ix.netcom.com)

The Inevitable quote: "All events are preordained and unalterable.
Whatever will be will be.  That way if anything bad happens it's not my 
fault. It's fate.   
	Calvin, _Calvin & Hobbes_

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