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Re: Real Thrust Discussion

From: Samuel Penn <sam@b...>
Date: Sun, 23 Mar 1997 06:15:19 -0500
Subject: Re: Real Thrust Discussion

In message <97Mar21.171100cst.26508@gateway.bcbsnd.com> Dean wrote:

>  This would slow things down if numerous missiles are in use but I
think it
>  is an interesting variant in a "Real Thrust" universe.

Just use a single missile counter to represent a 'swarm' of missiles,
all on the same vector. Or you could stick with multiple counters,
spread over an area, but move them all as one unit.

-- 
Be seeing you,					     ARM not Intel.
Sam.					       Acorn not Microsoft.

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