Re: The Ft FAQ!/Odd Thrust
From: Nothing's the same anymore <KOCHTE@s...>
Date: Thu, 6 Feb 1997 15:42:31 -0500
Subject: Re: The Ft FAQ!/Odd Thrust
>@:) > Has this really been a subjuect for debate? We've
>@:) > always simply split the move in half, like the 2.5 & 2.5 split
>@:) > you mention above. No offense, I'm just curious, but why would
>@:) > you do it any other way? Why complicate things?
>@:)
>@:) Because the rules do cover this (ie, odd thrust point goes to the
>@:) second 'half' of the move, both for turning and acceleration)? I'm
>@:) almost certain that's in the FT basic rules...
>
> I was going to make exactly the same point a few days ago and I
>pulled out my FT book just so I could toss in a page number and - LO!
>- the rule was not there! Maybe I just missed it. They do seem to
>always round numbers down, so that may be where everyone got the idea.
I've looked for this rule before, but have *never* found it in the
books (then again, there are a couple other rules I've looked for,
missed totally, and someone else found them for me :-} ). So with
that in mind I always tried to avoid odd-thrust ships so I wouldn't
have to deal with this. ;-)
Mk
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