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Re: Dust Clouds

From: hosford.donald@e... (hosford.donald)
Date: Mon, 3 Feb 1997 11:49:53 -0500
Subject: Re: Dust Clouds

At 03:33 PM 2/3/97 -0800, you wrote:
>hosford.donald wrote:
>>
>> Say...what situation was that anyway?  How did the fight end up in a
dust
cloud?
>> Sounds like an interesting "terrain" feature....:-)
>
>It was during the "Full Thrust" competition at CANCON, the Australian
>National (War)Games convention, held every year on the Australia Day
>Long Weekend in January.
>
>There were a number of games played.
>
>Players had to provide 2 fleets: 1800 pts of standard ships (no
>privateers or missile ships or System Defence Cruisers, but anything
>else was OK), the other fleet was 1000 pts, with SDCs allowed.
>
>The first was a Warm-Up: 1800 pts a side. Played lengthways
>
>The second had an asteroid field (non moving), 1800 pts a side. Played
>lengthways
>
>The third was an attack/defence game. Attacker had their standard 1800
>pts, defender had 1000 pts plus a non-moving battlestation defending a
>planet. Basically, it was a System Defence Cruiser without thrust or
>warp, but with double the null boxes. The 1000 pts was a seperate fleet
>list, which could include System Defence Cruisers. The attacker had to
>Warp in. Yours truly, aiming at the centre of the large table, managed
>to have 2 of my 3 SuperDreads scatter off table (30" and 36" off). My
>opponent agreed to them "coming on later" rather than being
"destroyed".
>He got the "Best and Fairest" award, and IMHO deserved it. Naturally
the
>one SuperDread that was accurate got munched by the firepower of the
>Battlestation plus 3 System Defence Cruisers plus a few others. 
>
>The fourth was the same as the third, with sides reversed.
>
>The fifth had many, many dust clouds all over the place, 1800 pts a
>side. Played Lengthways
>
>The sixth and last had a large field of asteroids at one end, and a
>large group of dust clouds at the other, 1800 pts a side. Played
>widthways, and you had to write down your location before coming on the
>board simultaneously.
> 
>It was a great success. I took 3 SuperDreads on the grounds that I had
>played exactly one game of FT before, and that 2 years previously. I
>figured that manoeuvre and subtlety were not going to be my strong
>points, so "Keep it simple". The 1000 pt fleet was a Fleet Carrier and
a
>System Defence Cruiser for much the same reason.
>
>Alas,	3 SuperDreads vs a balanced fleet under the circumstances of the
>comp gave the biggies an unfair advantage. My only loss was to the guy
>who won the comp - and he rolled 32 6's in 90 rolls, vs my 8. He also
>out-generalled me, but that's another matter (IOW he deserved to win).
>IMHO the guy who came third in the comp with a balanced fleet was
better
>than either of the top two, myself specifically included.
>
>But it was FUN.  
>
>----------------------      <> <>    How doth the little Crocodile
>| Alan & Carmel Brain|      xxxxx	 Improve his shining tail?
>| Canberra Australia |  xxxxxHxHxxxxxx _MMMMMMMMM_MMMMMMMMM
>---------------------- o OO*O^^^^O*OO o oo	oo oo	  oo  
>		     By pulling MAERKLIN Wagons, in 1/220 Scale
>
>

Wow!  Sounds intense!  :-)

I take it that the effects of the dust cloud was to roll for a "lock on"
just before you fired?

Donald Hosford
--
Registered ICC User
check out http://www.usefulware.com

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