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Re: Odd Thrust

From: FieldScott@a...
Date: Mon, 3 Feb 1997 11:18:02 -0500
Subject: Re: Odd Thrust

Brian wrote,

> Odd thrust factors. I have my own guidelines for ships with odd thrust

>  factors. I have the players divide the move between the first and
second 
>  part of the move. The "extra" point of movement is applied to the
first 
>  half of the movement. That is a velocity of 5 with a 3 point turn
would 
>  turn 1 point, move 3", turn 2 points, and then move 2". How do others
on 
>  the list handle the situation. The rules are silent on the subject 
>  (unless you split it 2.5" & 2.5").

We just split the move in half: 2.5" and 2.5"

Scott Field

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