Re: Gall Force Part 2
From: hosford.donald@e... (hosford.donald)
Date: Wed, 22 Jan 1997 22:08:34 -0500
Subject: Re: Gall Force Part 2
At 10:00 AM 1/21/97 -0500, you wrote:
>Lessee... can't think of any other recommendations for space combat, or
>at least not fleet battles. Unless you want mecha in there, in which
>case go find some Gundam. But the mecha tend to be the focus of the
>show, not the cap ships... though some mecha are as large as cap ships.
>(Great image from near the end of 0083: mecha flys up to a destroyer
>smaller than it is, plants this big-muckin'-gun barrel *over*
>(surrounding) the bridge, and pulls the trigger....)
>
>For DSII/StarGrunt(? whatever that other game is), you might try
VOTOMs.
> The Armored Troopers are *great* IMO, and while the animation is
>70s-ish (since it was, after all, made in the 70s ^_- ) it's a *very*
>good show. Part one pretty much just deals with a couple ATs, but in
>part 2 you've got a whole mercenary camp of AT pilots. It'd be good
for
>scenario ideas as well, I think. Rent it if you can; it was released
by
>USMC (U.S. Manga Corps).
>
>
> Aaron Teske
> Mithramuse+@cmu.edu
Ship battles....Does anyone else remember Starblazers/Yamato? The heros
only had one ship most of the time, but there were usually one or two
battles per 1/2 hour episode.
Donald Hosford
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