Re: looking for pics\SPOILER B5
From: rpaul@w... (Robin Paul)
Date: Thu, 9 Jan 1997 14:03:17 -0500
Subject: Re: looking for pics\SPOILER B5
no spolilers!!!
>>>smaller than a Mimbari cruiser, which makes it around a mile long.
>>
>>A mile long!? I didn't think the ships were that big. Maybe B5
itself,
but...
>
>Massive ships they have there. You know B5 is 5 miles long; take a look
at
>how big the major ships appear next to it. Omega destroyers, GROPOS
ship,
>Minbari cruisers, Narn cruiser...them big-@$$ ships...
>
>Mk
>-----------------------------------------------------------------------
--
I've posted this before, but it seems apprpriate again:
>In the first-season episode "Legacies" a Minbari war cruiser arrives at
B5
and a data readout
>appears on one of the screens in C&C. It says (as far as I can make
out)
>Minbari War Cruiser
>Length: 300 meters (sic) Crew: 600
>Weight: 600 M Tons Command Staff: 4
>Cargo: 2000 M Tons Ground troops: 150
>Jump G: Class A Maneuv: Class B (E?)
>Weaponry: 12 Fusion Lasers
> 6 Neutron Cannon
> (20 M Tons)
>
>As a FT/MT ship, I suggest:
>B5 System FT system Mass Points
>-----------------------------------------------------------------------
-----
>Hull Hull Mass 66 n/a 132
>Warp engines FTL n/a 66
>Drive Thrust 4 n/a 264
>12 Fusion Lasers 2 A-batt (1 arc) 6 14
> 2 A-batt (2 arc) 6 20
>6 Neutron Cannon 3 C-batt (3 arc) 3 15
> 3 PDAF 3 9
>6 Missiles 6 Missiles 12 36
>ECM Screen-1 3 25
>=======================================================================
=====
>Totals 33 581
>
>Reasons and excuses:
>Most B5 warships seem to concentrate their heavy weapons in the forward
arc. I suggest using
>the MT rules allowing C-batteries to operate as inferior PDAF. The
above
design therefore has a
>maximum of 6 AF shots (representing 6 "neutron cannons"), with the C's
permitting the AF
>armament some utility against larger vessels. 4 A's give 12 dice at
close
range (representing 12
>"fusion lasers"). I would ignore the ground troops other than the
normal
marine contingent
>suggested in MT.
>
>Other ideas: Use submunition packs to represent the missiles. Add a
Fighter group (perhaps
>"swoppable" for those extra ground troops in a roughly Superdreadnought
size ship (my
>alternative design was a mass 78 beastie costing a shade under 700
points).
Compared with the
>FT superdreadnought, the "heavy" design war cruiser has more
maneuvreability, better AF
>defence, slightly weaker beams, and a large missile battery.
>
>I confess I haven't done anything reckless like actually TRYING either
design :-)
>
>Rob Paul
>
Rob Paul
NERC Institute of Virology
Mansfield Road, Oxford OX1 3SR Tel. (01865) 512361
rkp@worf.molbiol.ox.ac.uk
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"Once again, villainy is rotting meat before the maggots of justice!"
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