Re: Variant PDAF/ADAF Rules
From: "Palmer T. Davis" <palmer@a...>
Date: Thu, 14 Nov 1996 12:15:17 -0500
Subject: Re: Variant PDAF/ADAF Rules
>Both can engage ships within their range and roll one die.
> Target unshielded - 5,6 hits for 1 damage point
> Target level 1 shield/armour - 6 hits for 1 damage point
I don't know that I'd give them armor/shield piercing capability;
a shield or an armored hull should be proof against the wimpy little
charges that [PA]DAF's use. (Unless you're playing a hard SF game,
which this is not, and base the damage on kinetic energy.) And the
small ships that you mention are too small to be shielded, and usually
don't get armor.