RE: Dirtside II Mortar Teams
From: Adam Delafield <A.Delafield@b...>
Date: Tue, 12 Nov 1996 10:13:57 -0500
Subject: RE: Dirtside II Mortar Teams
Date sent:  12-NOV-1996 16:09:42 
>Hi there
>	Our group is about to get started with a Dirtside II campaign,
>and we are going to be using mortar teams as part of our infantry
forces.
>I checked out Andy Cowell's DSII page and found Iceburg's house rules
>for mortars, but they don't show the amount of damage the mortars would
>do when they hit.
>I'm going to assume that since a hit from light artillery does 1 chit
>damage to vehicles and 2 chits damage to infantry, a hit from a mortar
>will do less -- i.e. 0 chits damage to vehicles and 1 chit damage to
>infantry.
>How does that sound to everyone else?	Fair enough, or underpowered?
A lot underpowered. You are not going to hurt infantry with only one
chit.
I'd say 0 chits for vehicles, 2 chits for infantry BUT attacks soft
vehicles
as if they were infantry (Includes armor 1 vehicles, as the shell will
be diving onto the weaker top armour). Sound fairer?
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| Adam Delafield, I.T. Officer	      | Bolton Institute,  |
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