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Re: "Realistic" Systems Ideas

From: "Evan Powles" <epowles@p...>
Date: Wed, 30 Oct 1996 20:06:37 -0500
Subject: Re: "Realistic" Systems Ideas



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> From: <Mark Andrew Siefert> <cthulhu@csd.uwm.edu>

<lots of snipping>

> ALBATIVE PARTICLE CASTER:
>	These devices are designed for games where screen technology 
> is unavailable.  The caster launches a clould of chaff, aerosol, 
> reflective dust, whatever that defuses and scatters incoming fire from

> directed energy weapons. 

As well as stopping beam weapons, this sort of thing can be a useful
defense against very fast projectiles. The British Interplanetary
Society's
Daedelus starprobe concept of the 1970s featured a "screen" which
involved
a
cloud of a few kilograms of smoke flown ahead of the ship. It was
calculated
that this would be able to shred a half-tonne chunk of rock at a
relative
speed of 12% light.

.

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