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Re: Bugs in SG2

From: Andrew Cowell <cowell@c...>
Date: Thu, 26 Sep 1996 17:08:42 -0400
Subject: Re: Bugs in SG2

In message <Pine.SUN.3.94.960926163445.5155D-100000@ss1.digex.net>, Rick
Ruther
ford writes:
> 
> What if the "bug army" was led by scouts who left pheromone scents on
the
> ground?  The guy playing the bugs would drop a cardboard counter on
the

Oooo, I like it.

--
Andrew E. B. Cowell <cowell@cs.utk.edu>
http://www.cs.utk.edu/~cowell/

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