Re: Fighter movement
From: Samuel Penn <sam@b...>
Date: Thu, 19 Sep 1996 09:19:51 -0400
Subject: Re: Fighter movement
In message <960917024048_310380904@emout03.mail.aol.com> Brian wrote:
> systems. Fighters move after all other ships have moved. They may
make up
> to a 3 pt turn at the beginning and halfway point of their movement.
> Additionally, at the end of their move, fighters may add or subtract
one
> trust marker. A thrust marker adds 6" to the minimum and maximum
speed the
> fighter will move next turn (e.g. a standard fighter with two markers
moves
> between 12" and 24".
I quite like this idea, though it would mean the bases for my fighters
would start getting crowded (they already have markers for endurance,
and number of fighters).
I don't particularly see reason to reduce their manoeuvrability,
since standard ships don't suffer due to high velocity,
--
Be seeing you,
Sam.