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Karl wrote:
>I weighed every model I had that didn't have an obvious cockpit. I
then
>chose the Enterprise C as the basis. I divided every mass by its mass
>(6.5g) to get a normalized mass. I decided it would be a heavy cruiser
(FT
>mass 32) and multiplied all my normalized masses by 32 to get every
>ship's FT mass. I tried several different bases and the Ent C seemed
to
>give the most even distribution of Cruisers vs Capitals (although very
>few escorts). Here is a list with ship, real mass in grams, FT mass,
>ship class (somewhat arbitrary).
>snip...snip...snip...
I am afraid pal you have got waaaay too much time on your hands. <g>
(I really enjoyed reading about your process. I too have a problem with
the
micromachine stuff all the same size.)
I am going to start to try and cast some ships on my own. I have gotten
info
off different newsgroups, sent off for catalogs, and ordered some stuff.
I
hope to get casting within the month. I plan on casting a medium sized
ship
in the configuration I want, then using different techniques I learned
in
the book, to shrink and enlarge them. That way I have multiple sizes of
the
same looking ship (depends on my playing space you know). Then make a
master
of that size ship and make mods to it for different ships. I will let
everyone know how it turns out.
Jay
_______________________________________________________________
Once more dear Friends, into the Breach !!
jay.haygood@mindspring.com -or- SnailMail:
jhaygood@mindspring.com Jay Haygood
6662 Wildwood Court
Lithonia GA USA 30058
_______________________________________________________________
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