Re: B5 BREWs update.
From: Adam Delafield <A.Delafield@b...>
Date: Fri, 23 Aug 1996 04:35:48 -0400
Subject: Re: B5 BREWs update.
Date sent: 23-AUG-1996 09:20:25
>Adam Delafield wrote:
>> Date sent: 22-AUG-1996 10:30:12
>> After messing about last night, I've decided that the idea I came up
with
>> is too complex. I'm going to revert to Mark's idea of using Railguns
>> to represent the beams.
> Does that mean that we go back to individual cannons? (Like on
the
>Omegas: Two in front, 4 in the aft.)
We are down to separate systems for the BREWs, but we don't need a
number
of BREWs equal to the number of barrels. (Two fore and Two aft would be
sufficient on an Omega Carrier)
>> I'm still adamant (gedit?) that the pulse cannons can block beam
fire,
>> (I know this doesn't sit well with some people. Tough.) and the idea
of
>> charging should stay.
> O.K. We'll assume that the "forward interceptor are down" qoute
in
>the begining secene in "Severed Dreams" during the battle between the
>Clarkstown and the Alexander was not a technical gaffe.
It's also the only explanation as to the Agamenmons short engagement
range
later on in the ep.
> As for charging rules are we charging all avaiable BREWS in one
roll,
>or are do we have to charge each cannon?
Charge is stored centrally (In the Jump Drive System. So only Jump
capable
ships can use BREWs)
>Later,
>Mark
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| Adam Delafield, I.T. Officer | Bolton Institute, |
| | Eagle Tower, |
| E-mail : ad4@Bolton.ac.uk | College Way, |
| Phone : +44 1204 528851 (ext 3163) | Bolton, UK. |
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