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Re: Circle of Death

From: starwarsnut@j... (Paul A Neher)
Date: Fri, 16 Aug 1996 00:36:54 -0400
Subject: Re: Circle of Death


On Wed, 14 Aug 96 10:02:11 -0400
pcaron%nhqvax.dnet@rapnet.sanders.lockheed.com writes:
>I'm glad you liked it.  I translated it from a Star Fleet Battles
>scenario of the same name.  Our local group had alot of fun playing the
 >game.  I'm working on a few more ship designs to use in the scenario 
>I can have a TON of people playing.  At the last convention I attended,
>one of the problems the GM had in his FT game was too many players.  He
>had to turn away quite a few of them.	When I host a game at the next
>Con, I don't want to have to do that.

Mike Miserendino and I are going to be running a Macro Thrust game at
Pentacon here in Ft. Wayne in november, and space will be limited ... so
this scenerio will help cut down on gangups and quick finishes, etc.
Thanks!

> Another option 
>is to shuffle a deck of cards with one number for each ship on it and 
>deal.	Whomever gets the card with #1 on it goes first, #2 second, etc.

I think this will be the best way. It's more random, and keeps the dice
rollers from hell away.Thanks again Pete!

Paul

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