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Re: FTL speed?

From: Robert N Bryett <rbryett@g...>
Date: Fri, 7 Jul 2017 09:46:05 +1000
Subject: Re: FTL speed?

> On 6 Jul 2017, at 19:11, Roger Bell_West <roger@firedrake.org> wrote:
> 
> FT2 allows entering and leaving the battle under FTL (pp. 23-24) which
> implies it's not a strict jump-point system.

Fleet Book One (pp 44) indicates that ships can jump from any point once
they’re far enough outside the gravity well of a planet, sun etc. As
for speed, FB1 has this to say:

"The longest verified controlled jump (i.e.: excluding random misjumps)
to date was in 2177, when the NAC experimental fast courier RNS Hyacinth
attained a realspace displacement of 7.328 light years in a single
Jumpspace transit. The ship and its crew of five were unfortunately lost
in an apparent misjump when attempting to beat this record in the
following year.”

and:

"The fastest cycle possible is around one jump per six hours, but this
requires military drives and power plants along with the most
sophisticated jump navigation software and tremendous crew stamina, even
with chemical assistance. On average, naval vessels on most missions
will make no more than one jump per day.”

So it would take something like fifty years to perform Han Solo’s feat
of flying "from one side of the galaxy to the other"…

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