Prev: Re: PDS and fighters Next: Re: PDS and fighters

Re: PDS and fighters

From: John Tailby <john_tailby@x...>
Date: Thu, 16 Feb 2012 12:59:23 +1300 (NZDT)
Subject: Re: PDS and fighters

textfilter: chose text/plain from a multipart/alternative

One thing that always amazed me is how effective fighters are against
ships..
 
If you are looking at a ww2 model the carrier planes are hellcats,
dauntless and devastator. The Hellcat is great against enemy planes but
rubbish against a warship and the others are the reverse.
 
FT fighters are too good against both ordnance and ships.
 
Droping the fighter and making people chose interceptors, attack
fighters and torpedo bombers means people have to make a choice about
with they are going to do with their fighter capability.
 
In the Modern world the pattern is the same, even a F4 Phantom or F18
Hornet has to make the decision about whether it is carrying air-air
capability or anti ship capability and a Sparrow missile isn't any good
against a ship and an Exocet can't hit a plane (except by luck).
 
Also it is a break in the game that a 6 mass fighter squadron can't be
targetted by beam weapons, yet a 6 mass ship gets ripped apart. Are FT
targetting systems so variable that a mass 1 missile and a mass 2 ship
have completely different target profiles?

Prev: Re: PDS and fighters Next: Re: PDS and fighters