Re: [GZG] SFB to Full Thrust conversions
From: "Matthew Tope" <kirov76@g...>
Date: Fri, 1 Aug 2008 23:42:23 +0100
Subject: Re: [GZG] SFB to Full Thrust conversions
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, did a full conversion a year or two back, however I converted shields
to armour boxes, rather than using screeen generators, and adapted from
the
SFB designs using FT rules and adapted systems, so it's all a bit of a
bodge
really,
Here goes:
Phasers,
PH1 0-18mu, 2BD, 18-36mu 1 BD
PH2 0-12mu 2 BD, 12-24mu 1BD
PH3 0-12mu 1BD
PH4 0-12mu 4BD, 12-24mu 3BD, 24-36mu 2BD, 36-48mu 1 BD
PHG 0-12mu 1BD (Fire four times per "activation")
All initial damage on shields, 1 re-roll on a 6, damage to hull.
Kill drone on score of 6, negate 1die from plasma torpedo damage roll on
score of 6.
Photon Torpedo, as per Pulse Torp. Half damage to shields, half to hull
Disruptor, damage 1d6roll 1-4=2dp to shields, 5-6 = 2 dp's to shileds, 2
dp
to hull, range/hit 0-6mu 2+, 6-12mu 3+, 12-18mu 4+, 18-24mu 5+, 24-36mu
6
Hellbore, 5 range bands of 8mu, hit roll as per PT/kgun, damage D6, one
reroll of damage die on a roll of 6 (as featured on the FT
weapons/defence
archive, not claiming credit for that one), all damage to shields.
PPD
0-18mu, 2d6 hit die, 1-2=0dp's, 3-4=d6dp's, 5-6=2d6dp's
18-36mu, 2d6 hit die, 1-3=0dp's, 4-5=1d6dp's, 6=2dp's
All damage to shields
Fusion beam
0-6mu roll 4d6
6-12mu roll 2d6
damage per die 1-2=0, 3-4=1, 5-6=2
Damage to shields, 1 reroll on score of 6, damage to hull,
Plasma torpedoes (1 turn to recharge),
Light, range 12 mu, 2d6 dp's
Medium, 0-12mu 4d6 dp's, 12-24mu 2d6 dp's
Heavy, 0-12mu 6d6 dp's, 12-24 mu 4d6dp's, 24-36mu 2d6dp's. All damage to
shields.
Drones (treat as MT missile except all drones launched from 1 vessel
treated
as 1 salvo) speed 24mu, endurance 3 turns, warhead as per photon torp.
ADD, 1 shot per salvo, 1d6, 1-2=0 kills, 3-4=1 kill, 5-6=2 kills.
Example vessel
Star Fleet Heavy Cruiser,
Damage points= 34 in four rows (9/9/8/8)
Shileds= 25
Thrust 6 standard (2 thrust 3 naccelles)
FTL
4 FC
2PH1 FP/F/FS
2PH1 FP/F
2 PH1 FS/F
2PH1 AS/A/AP
2 PH3 all arcs
4 PT F
1 Drone launcher with 4 rounds of drones (r.o.f 1 per turn) can
substitute 2
ADD for 1 drone instead.
Any way, no doubt this is all unbalanced to ********* and beyond but
what
the hey!
For ESG's, see the GZG list archives for the system I ran passed Oerjan
and
all the other awesome number crunchers a few years back now (circa
2002-2004
me thinks),
Cheers,
Matt Tope
2008/7/30 Indy <indy.kochte@gmail.com>
> Has anyone out there done any serious SFB-to-FT conversions? I mean,
beyond
> phasers and photon torpedoes. I'm looking for ideas on modeling Hydran
> fusion beams and hellbores (thinking the graser mechanic for the
hellbore),
> Lyran ESGs and other oddities like that.
>
> Anyone? Bueller? Anyone?
>
> Mk
>
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