Prev: Re: [GZG] FT Light: 5 is the new 6? Next: [GZG] [OFFICIAL] GZG: FREEBIE OFFER FOR BFPO/APO TROOPS!

Re: [GZG] FT Light: threshold checks should be high!

From: "Ryan Fisk" <ryan.fisk@g...>
Date: Thu, 24 Jul 2008 09:11:24 -0600
Subject: Re: [GZG] FT Light: threshold checks should be high!

On Thu, Jul 24, 2008 at 5:57 AM, Hugh Fisher <laranzu@ozemail.com.au>
wrote:
> Now, everyone either owns or has played someone
> who owns 'lucky' dice. The dice you can count

I've never understood "Dice Fetishism."  I love dice, but really,
unless the sides are seriously rounded or the die is actually
weighted, the effect you mention effectively amounts to superstition,
cause if the die get 5% more 6s than 1s it _is_ a weighted die.  And
yes, a lot of gamers are superstitious.

If someone brought a die to my table that did roll 5% more 6s than the
odds, i'd take a hammer to it (Malleus Randomizer).  Dice are
imperfect, but the imperfections are a LOT less than 1% unless it's
been modified through use or ill-intent.  (i.e. I better not see your
1980s plastic DnD dice on the table)

I actually aesthetically prefer roll high = good, so I like the change.

Someone I play with rolls all their dice at the table before the game
until they all show sixes... I tell them they just wasted all their
sixes :-)
Which is complete hogwash, but I can have fun with their superstitions.

-- 
Ryan Fisk

_______________________________________________
Gzg-l mailing list
Gzg-l@vermouth.csua.berkeley.edu
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l


Prev: Re: [GZG] FT Light: 5 is the new 6? Next: [GZG] [OFFICIAL] GZG: FREEBIE OFFER FOR BFPO/APO TROOPS!