Prev: Re: [GZG] Artillery considerations Next: Re: [GZG] GW and Re: Artillery considerations (was: Re: Help me, Obi-Wan Kenobi!)

[GZG] DS3?

From: "Bill Brush" <bbrush@g...>
Date: Wed, 9 Jul 2008 12:33:11 -0500
Subject: [GZG] DS3?

Rather than repeating the highjacking of the other thread...

On Wed, Jul 9, 2008 at 10:47 AM, John Lerchey <lerchey@andrew.cmu.edu>
wrote:
> In DS3, I too would love to be able to send recon or fast attack units
off to go nail enemy artillery, once the CBS has locked into an area so
that I'd know where to send them.  The problem generally lies in how far
off table they are.  In DS3, there are off table zones, but they are not
well defined.  I can tell you how many Tactical Combat Rounds it takes
an incoming mission to get to the table, but that does not tell me how
long it takes a platoon of fast attack vehicles to get to them across
unknown terrain types once they've left the appropriate side of the
table.
> :(

Is there really a DS3 or is it just speculation?

I just ask because when I left this list (about 8 years ago or so,
just rejoined), there was talk of it.  When I originally joined the
list there was talk of it.  Hell when I first e-mailed Jon about it in
1991 there was talk of it.

At this point it could be released at the 20th anniversary of DS2.

As an aside it's both gratifying and surreal to rejoin the group and
see many of the same names in the archives.  I feel a bit like I'm in
a time warp.

Bill

_______________________________________________
Gzg-l mailing list
Gzg-l@vermouth.csua.berkeley.edu
http://vermouth.csua.berkeley.edu:1337/cgi-bin/mailman/listinfo/gzg-l


Prev: Re: [GZG] Artillery considerations Next: Re: [GZG] GW and Re: Artillery considerations (was: Re: Help me, Obi-Wan Kenobi!)