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Re: [GZG] [OFFICIAL] Another question: SF game styles...?

From: "Allan Goodall" <agoodall@h...>
Date: Wed, 2 Jul 2008 22:59:22 -0500
Subject: Re: [GZG] [OFFICIAL] Another question: SF game styles...?

On Wed, Jul 2, 2008 at 9:01 PM, Robert N Bryett <rbryett@gmail.com>
wrote:
> Doesn't sound as if the nose-up-turning is all on one side...

>From what I understand, and I'm getting this second hand, there are
vocal mundane SF writers and advocates saying that this is "the one
true way", thus turning off a lot people to what's an interesting
trend in science fiction. I'm sure you're right, though, that there
are people on the other side who think, "Huh. No interstellar empires?
No FTL? That bites!"

> But hey, the "chanting druids in the engine-room" SF worlds can be
> fun too. I enjoyed the Honor Harrington books for example, until the
> series broke the cardinal rule of space-opera and became dull (IMHO
> of course. Your milage may vary).

I readily admit that I've read precious little science fiction after
attending Worldcon in 1994. There's a story to it, but it was the
writers I was hanging around that wrecked my interest in literary SF
(ironic, since I was hanging around them because I was, technically,
one of them). There have been a couple of exceptions, particularly
Iain Banks and some military SF, but for the most part I get my SF fix
from movies and television.

-- 
Allan Goodall http://www.hyperbear.com
agoodall@hyperbear.com
awgoodall@gmail.com

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