Re: [GZG] Opposed roll randomness (Was: [SG3]: What if?)
From: Damo <damosan@g...>
Date: Thu, 31 Jan 2008 18:46:22 -0500
Subject: Re: [GZG] Opposed roll randomness (Was: [SG3]: What if?)
On Jan 31, 2008, at 4:50 PM, John Lerchey wrote:
>
> Played a game this Monday using a modified 5150/All Things Zombie/
> Whatever system...
My hat off to you for putting up with that system. He lost me once
CR2 came out.
>
> One hopes that the law of averages works itself out and that *in
> general* you can, over a long period of time, predict outcomes of
> battles based on die sizes.
If you're hoping on the law of averages to save your butt you may as
well pack the boys up and go home. :)
D.
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