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Re: [GZG] [ECC] Write your own card

From: Ken Hall <khall39@y...>
Date: Tue, 6 Feb 2007 10:33:40 -0800 (PST)
Subject: Re: [GZG] [ECC] Write your own card

_______________________________________________
Gzg-l mailing list
Gzg-l@lists.csua.berkeley.edu
http://lists.csua.berkeley.edu/mailman/listinfo/gzg-l"Not Him! Not
Here!" (only works against ESU squads)
   
  One of your soldiers has procured (don't ask) a horse and a long blue
greatcoat. As he/she rides slowly toward the enemy, they become
convinced that Charles XII has once again come for vengeance, and drop
one morale level for the turn. If the enemy unit is ESU and of Russian
extraction, they drop two morale levels for the turn.
   
  Best,
  ken

laserlight@verizon.net wrote:
  Even if you can't make it to ECC-X, here's your chance to participate:
write a card for the Con Queso game! Yes, you can earn the admiration
and/or loathing of the Con Queso players without even being there. Which
might be the most prudent way to do it....

I have enough cards, but I haven't printed them yet so I can always
replace some. You can email them to the List or, if you want to keep
them secret, to laserlight(at)verizon(dot)net. If I use your card,
you'll get credit (unless you plea for anonymity).

For those of you who haven't been paying attention, Con Queso is a
Design-Your-Own-Squad game. Less powerful squads (green infantry, a
leader 2, basic assault rifles) get special events cards to balance them
against the high-cheese-rating squads (elite fast powered armor with
leader 1, everyone armed with gauss rifles and flamers, and bristling
with support weapons). Those cards can be upgrades, movement, artillery
support, or anything else.

Sample cards:

"Reconstructive nannites" Use one action and reduce a cheese container
by one size to return one wounded trooper to full health

"Time Warp" Play at any time except immediately before or after your
regular turn. Take a free turn. "Put your hands on your hips..."

"Get to de choppah! Do it now!": If used on another playerÂ’s squad,
they retreat one combat move. If used on your own squad, they
immediately retreat two combat moves.

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