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RE: Re: Blue Sky Thinking (was: Re: [GZG] re: Wanted)

From: "andrew apter" <apter@b...>
Date: Fri, 10 Nov 2006 12:20:02 -0500
Subject: RE: Re: Blue Sky Thinking (was: Re: [GZG] re: Wanted)

One fun thing to do is to group 2 or 3 pickup games into a mini
campaign.
Try fighting a second or third battle were part of your force is made up
of
survivors from the first encounter with little more than 10 turns of
field
repair.     
   
 I also like using your remaining force to cover your own re-supply
(your
new missiles are still on the freighters).

Anyone else have a fun way to work a little logistics into a nights
play?

Andy
http://groups.msn.com/confusioncentral411/_whatsnew.msnw

-----Original Message-----
From: gzg-l-bounces@lists.csua.berkeley.edu
[mailto:gzg-l-bounces@lists.csua.berkeley.edu] On Behalf Of
laserlight@verizon.net
Sent: Friday, November 10, 2006 8:13 AM
To: gzg-l@lists.csua.berkeley.edu
Subject: Re: Re: Blue Sky Thinking (was: Re: [GZG] re: Wanted)

JohnTailby said:
>But for determining who won in a one off game fighters and missiles
give up
no victory points compared to killing a ship.

You don't count expended missiles and fighters as VP? They aren't
free...
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