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Re: [GZG] Campaign Rules and Victory Conditions

From: "Jaime Tiampo" <fugugaipan@s...>
Date: Tue, 17 Jan 2006 18:55:55 -0800 (PST)
Subject: Re: [GZG] Campaign Rules and Victory Conditions


> What GZG could do is publish a series of missions liked by a narrative
> campaign.
>
> All the issues outside of the FT game don't need to be addressed.
>
> Each mission can be a stand alone game or linked so that the winner of
the
> previous mission gets a bonus to the missions down stream.
>
> Each mission could provide deployment guidelines, "historical forces",
> mission conditions etc.

DP9 has something exactly like this for Lightning Strike, their space
ship
miniatures game in the Jovian Chronicles universe.

Jaime

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