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Re: [GZG] [OFFICIAL] Question to you all.....

From: Brian B <brianbinor@g...>
Date: Fri, 6 Jan 2006 06:47:32 -0800
Subject: Re: [GZG] [OFFICIAL] Question to you all.....

What about a different point system for each movement system,
specifically targeting the value of multi-arc weapons systems, which
seem far less worthwhile in Vector (or at least Vector as the rules
now stand)?

On 1/6/06, Noam Izenberg <noam.izenberg@jhuapl.edu> wrote:
>
> From: "Laserlight" <laserlight@quixnet.net>
>
> > The point of this discussion is how Jon should change the vector
rules
> > such that ships designed for Cinematic will also be viable in
Vector.
>
> Problem is, that's not really possible- if what you're looking for in
> Vector is a more "realistic" movement system. If you restrict
> rotations in vector to retain the viability of multiple arc weapons,
> you're trading realism. You have the increased realism of (more)
> newtonian motion, but a decreased realism in how ships can rotate in
> free space.
>
>
> ---
>
> "Ah! You seen one Earth, you've seen them all."
>    - Jack Schmitt on the moon, Apollo 17, 118:08:10
>
>
>
>
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>

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