Re: [GZG] Vehicle and Unit ID
From: laserlight@q...
Date: Wed, 31 Aug 2005 09:27:51 -0700 (PDT)
Subject: Re: [GZG] Vehicle and Unit ID
> So, double blind games with detailed spotting rules can make this kind
of stuff happen,
Even without the prospect of mis-identification, Double Blind games can
give you lots of opportunity to play with your opponent's head. Have a
unit or two keep their heads down while the enemy line rolls by, then
pop
up in what is now the Red Force rear area. Adding misidentification
just
makes it more fun, particularly if you've got civilians and media on the
table:
"Is that a sniper, a scout, or just a civilian?"
"Movement in my rear area -- enemy partisans, or friendly civilians
trying
to bug out?"
"This is new crew for station WBIAS, interviewing Sergeant Czaba.
Sergeant, can you explain why you just shot that mother and her children
with an anti-tank rocket?"
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