Re: [FT] Weapons Cost for firing every other turn
From: Chip Dunning <chip.dunning@f...>
Date: Sun, 22 May 2005 23:08:38 -0400
Subject: Re: [FT] Weapons Cost for firing every other turn
Yes, but when designing up a rules base addition why limit something to
what invariably is used now. Invariably ships DON'T travel faster that
the speed of light - but most FT ships are equipped with FTL drives.
Cannot we spread our imagination.
The base FT rules are flexible in that a Beam Weapon can be used to
represent any type of weapon that loses strength with range and is
reduced by shields. A single battery could represent dozens of arrays -
or simply a single weapon port.
Given how fungible the base rules are designed each turn is not a given-
hard-set-in-stone amount of time, instead things are fungible. Can
anyone seriously say that no gunner *EVER* fired their main gun at an
enemy unit (say a tank) - then within the time frame alloted to the FT
system turn - fired their COAX MG at some nearby supporting infantry?
This is different from the re-design of FT to different universes - like
the HH or SW variants.
Why should the design be so rigid?
Just because everyone else thinks the same thing doesn't make it right -
just makes it group-think.
Oerjan Ariander wrote:
> Chip wrote:
>> The reason I used the COAX design was it was coupling the same gunner
>> with two very different weapons. As an example a turret could contain
>> a Class-3 and a Class-1 Beam weapon. The reason I limited it to the
>> same arc was to account for the fact that the beam weapon is more
>> likely not really coaxially mounted, but in fact each weapon can only
>> target within the same arc at the same time.
> And the point pretty much everyone else was making is that two weapons
> mounted in the same turret almost invariably DON'T fire at different
> targets at the same time - they're either used against different
> at *different* times (eg. the coax MG on an MBT), or against the
> target at the same time (eg. wet-navy battleship multi-gun turrets).
> "Life is like a sewer.
> What you get out of it, depends on what you put into it."