RE: Massed Fighter issue.....
From: "David Rodemaker" <dar@h...>
Date: Mon, 25 Apr 2005 17:58:25 -0500
Subject: RE: Massed Fighter issue.....
>To Damo and the other "screw points systems; play scenarios instead"
>people:
Well, let not go too far. I think points are a great tool when not used
to
exclusion...
>Scenario games need someone to create the scenarios before you can
play.
>Campaign games require a set of campaign rules, and someone to
coordinate
>the campaign. Both types of games are viable in stable gaming groups
who
>are experienced with the game... but when most of your games are
against
>relative strangers who lack the time to play campaings, or against
newbies
>who lack the experience to create interesting scenarios, you're pretty
much
>left with one-off pick-up games.
Then when's the book or PDF of various and sundry canon scenarios for
the FB
fleets? ;-) How many people reading this got their start in the
gazillion
SFB scenarios? Not that it's the final solution, but it's a start.
Or how about getting each Polity/Race Playtester to write up a doctrine
paper, PDF it, and provide it free on the website?
>That's where the points system is really needed: to provide a common
ground
>between strangers, and to help newbies to set up reasonably even
battles
>before they've gained enough experience to create unbalanced scenarios
>which are still enjoyable to both sides.
I'd think that just as helpful or more would be some hardcore examples
of FB
fleet design. And a series of explanations about where the game does
break
down...
How novel!
"Yes, gentle reader, a soap-bubble fleet is nigh-on unstoppable in a
one-off
game... etc. etc. etc. Here's an example of a classic soap-bubble
carrier:
Yadda, yadda, yadda. Here's how to balance out a game where somebody
wants
to play one. Blah, blah, blah."
David Rodemaker