Re: Massed Fighter issue.....
From: Damond Walker <damosan@c...>
Date: Mon, 25 Apr 2005 18:13:51 -0400
Subject: Re: Massed Fighter issue.....
On Monday, April 25, 2005, at 05:12 PM, Oerjan Ohlson wrote:
>
> That's where the points system is really needed: to provide a common
> ground between strangers, and to help newbies to set up reasonably
> even battles before they've gained enough experience to create
> unbalanced scenarios which are still enjoyable to both sides.
>
I can see and understand this. I guess I'm just lucky in that the
majority of my FT games have been designed by a GM. I've only played a
few "you take N points and so will I" type of games-- but those ships
were from the Fleet Books. I've played in one game where it was "take
N points and design your fleet."
Side Question: Has anyone tried to build a fighter group design
subsystem? Something where you could shake-n-bake a flight to your
specifications? Probably a topic for another discussion.
Damo