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Re: (DS): Systems per Class

From: "Tony L" <a.leibrick@b...>
Date: Sun, 25 Jul 2004 16:42:07 +0100
Subject: Re: (DS): Systems per Class

Sam Penn wrote
snip
----- Original Message ----- 
From: "Samuel Penn" <sam@bifrost.demon.co.uk>
To: <gzg-l@csua.berkeley.edu>
Sent: Sunday, July 25, 2004 12:22 PM
Subject: Re: (DS): Systems per Class

> On Sunday 25 July 2004 11:49, Glenn M Wilson wrote:
> > On Sun, 25 Jul 2004 10:07:18 +0100 Samuel Penn
<sam@bifrost.demon.co.uk>
> > writes:
> > <snip>
>
> Always thought about doing an RPG where the characters have a huge
> technical advantage over the enemy, but they're cut off from any
> support. As time goes on, they'd have to start conserving those
> smart missiles and high powered guns for when they're *really*
> needed.

read David Weber and John Ringo's  "March" series
March Upcountry
March to the Sea
March to the Stars

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