Re: Heresy Mine! was Re: (DS): Systems per Class
From: Brian B <greywanderer987@y...>
Date: Wed, 21 Jul 2004 07:37:35 -0700 (PDT)
Subject: Re: Heresy Mine! was Re: (DS): Systems per Class
Before I comment, what standard do you use to decide
what items count or not?
--- owner-gzg-l@lists.CSUA.Berkeley.EDU
<warbeads@juno.com> wrote:
> As usual, thanks O.O.
>
> Now for the Heresy.
>
> On Wed, 21 Jul 2004 13:48:43 +0200 Oerjan Ohlson
> <oerjan.ohlson@telia.com> writes:
> >Glenn Wilson wrote:
> >
> >> >However, ISTR a rules clarification being handed
down
> >> >that stated yes, infantry elements etc. Do count
> >> >toward the limit.
> >>
> >>Please point me towards the archives where that
was stated.
> >
> >Can't find the post itself (must've been sometime
in 1996 or -97), but
> >the
> >relevant part of it is quoted on Andy Cowell's DS2
Q&A pages
> >(http://www.cowell.org/~andy/min/ds2/mike/part1):
> >
> >"EXAMPLE 5: MEDIUM WHEELED APC
> >
> >THIS IS A MEDIUM VEHICLE (15 CAPACITY). IT HAS ONE
MDC/1 IN A TURRET
> >(3
> >CAPACITY). THAT LEAVES TWELVE CAPACITY--ROOM FOR 3
INFANTRY TEAMS.
> >BUT IT
> >LISTS ONLY ROOM FOR 2 INFANTRY TEAMS. WHAT GIVES?
> >
> >[other peoples' comments snipped, then Mike Elliott
replies]
> >
> >Example 5: Medium Wheeled APC
> >
> >There may be sufficient spare capacity for 3 teams,
but you must apply
> >the
> >rule on p11 "No vehicle may be fitted with more
weapon systems than
> >its
> >basic size class" In this case, carried infantry
teams count as weapon
> >
> >systems (after all they do shoot, particularly if
they've got IAVRs -
> >ouch!). So a size 3 vehicle with an MDC/1 (or any
other weapon for
> >that
> >matter) can only take 2 infantry teams.
> >
> >Mike Elliott, GZG"
> >
> >And yes, it means that the second example MICV
design on p.12 is
> >illegal.
> >
> >***
>
> No, That means (TA DA!) the rules are flawed! Well,
that's the argument
> on the list currently by Brian B. isn't it? What's
sauce or the
> Greywanderer is sauce for the warbeads... And
inherently s...
> illogical. Not to mention limiting beyond anything
that Brian has
> mentioned.
>
> So, House Rule Time!
>
> Glenn Wilson's First Written House Rule for DS 2:
>
> For maximum number of weapons (from page 16
'Capacity Requirements for
> Vehicle Weapons and Systems' in the lower right part
of the page) per
> class the following is applicable at all times -
>
> Direct Fire Weapons - count
> GMS systems - count
> PDS systems - count
> ADS systems - count
> LAD systems - count
> APSW (past one) - count
> Fire Teams - DON'T Count
> Cargo Load - DON'T Count
> Vehicle Transport - DON'T Count
> Command/Communication systems - count
> Artillery weapons - count
> CBR systems - count
>
> >> >It also makes vehicles more effective in close
assault actions (as
> >only
> >> >SAW/PDS weapons can fire in DSII close
assaults).
> >>
> >>PDS? Where is that in the rules?
> >
> >AFAIK it isn't. *APFCs* can fire in DS2 close
assaults; PDSs don't.
> >
>
> Thought so.
>
> >Regards,
> >
> >Oerjan
> >oerjan.ohlson@telia.com
> >
> >"Life is like a sewer.
> > What you get out of it, depends on what you put
into it."
> >-Hen3ry
> >
> >
> Gracias,
> Glenn
>
>
>
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=====
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