Re: SG-1 in SG2
From: John Atkinson <johnmatkinson@y...>
Date: Wed, 14 Jul 2004 18:26:24 -0700 (PDT)
Subject: Re: SG-1 in SG2
--- Ryan Gill <rmgill@mindspring.com> wrote:
> Actually, I'd argue that the P90s fall into a middle
> band for
> effectiveness with the M-16s and that the Staff
??? P90 is not an assault rifle. It's a submachine
gun. It's effectiveness is exaggerated in the show
because (as near as I can tell) they have a contract
with FN to endorse the damn things. But they are
nothing like an M-16. The round is half the weight,
moving at something like 2/3 the muzzle velocity, with
a tiny barrel. It is a close-range-band-only weapon.
> The lack of sights on the Staff Weapons limits their
> effective range
> as far as accuracy. They make up for it in quantity
And the firing stance even disallows aiming down the
shaft of the weapon.
> >Squad Support Weapons
> >5.56mm M-249 AR mode * FP:4 I:d8 RB:Qx2 +1 DT
> in CQB
> >5.56mm M-249 LMG mode FP:d8 I:d8 RB:Qx2 1-crew
> SW, +1 DT in CQB
>
> Make these RB:Qx3. The longer barrel does have an
> effect on it's range.
I'm a little shaky on this--are you suggesting that to
get a dice, you have to bring the tripod and set it
up? Not my experience with a SAW.
John
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