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Re: [SGII] Alien seed

From: Mark Donald <mark.donald@f...>
Date: Thu, 25 Mar 2004 11:16:48 +0100
Subject: Re: [SGII] Alien seed

>
>
> As to range on a world with air it could be 10s of km, assuming that
battlefield chemical releases don't neutralise the form of the
pheromone.
>
> Beth

I think this is a great idea. Instead of having Electronic Warfare units
you could have Aroma Warfare. But maybe instead of just blocking
transfers the chemical agents could attempt to mimic alien signals with
all kinds of crazy effects. Sometimes gaining temporary control of a
squad, sometimes forcing it to do something suicidal, like leap out of
position and into the open, sometimes sending it kill-crazy. It could be
quite experimental.

Mark

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