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RE: FT Demo - Advice, Do's, Don'ts?

From: "Mark A. Siefert" <siefertma@w...>
Date: Sat, 6 Dec 2003 22:05:41 -0600
Subject: RE: FT Demo - Advice, Do's, Don'ts?

These are awesome ray!	I've been running a series of demos at a local
game
store to drum up support for FT and these will REALLY help.

Later,
Mark A. Siefert

-----Original Message-----
From: owner-gzg-l@lists.CSUA.Berkeley.EDU
[mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of Ray Forsythe
Sent: Saturday, December 06, 2003 9:24 PM
To: gzg-l@csua.berkeley.edu
Subject: Re: FT Demo - Advice, Do's, Don'ts?

Well, my demo went fairly well.  It got pushed back one week because the
table was needed for a sale event.   Four players total, ran around two
hours for a 16 ship game

Ok, technically, only one of the players was new to the game, the others
being myself, my wife and a friend who's played before, but everyone had
fun, so whose counting?

I did up a combination reference/record sheet for the game based on the
one
Karl did (Thank you very much for this by the way).  Every time I try to
write a quick reference sheet, it always comes out way too wordy, so
having
a more concise one to base it off of was a great help.

I tossed a copy of the sheet up onto my web site if anyone would like to
look at it or use it:

http://www.wombatzone.com/files/FTDemoRecordSheet.pdf

Ok, actually, the one I used today had two Ticonderogas, a Huron, and a
Vandenberg, but I replaced them with some non-FB designs since PDS in
anti-ship mode is not really needed in a demo game.

--
Ray Forsythe - erf2@wombatzone.com - www.wombatzone.com

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