Since we're talking FT...ECM
From: "Robert Bantly" <bantly_robert@h...>
Date: Thu, 20 Nov 2003 07:28:48 -0800
Subject: Since we're talking FT...ECM
Instead of affecting a firing solution, affect the opponent's initiative
instead. If a ship were EW capable, it could try and jam fleet comms,
resulting in a negative to opponent's initiative roll. With simultaneous
movement, this isn't very important unless you are the crew of a Lancer
attempting to sub-munition a DN. Then if you do get to fire first and
the
dice are good to you, you won't have been vaporized in vain.
EW could be a good thing for some, though effects that interfere with
the
player vis the ships can cause anorak chafing.
EW could be an opposed roll between fleets with modifier for quality of
system installed (you would have to come up with a fleet average). At
single-ship level, it would have too much room for argument.
Robert
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