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Vector Movement

From: "Matt Tope" <mptope@o...>
Date: Mon, 1 Sep 2003 18:05:24 +0100
Subject: Vector Movement

At the risk of getting my head bitten off, here is a possible solution
to
the vector-turn-burn-fire problem (as in some players do not consider it
a
"realistic" portryal of vessel movement and firing),

Why not limit non-advanced drive ships to one rotation burn per move,
and
leave advanced drive ships as they are. That way A-drive ships can still
rotate-burn-rotate to bring single are k-guns into play (which may look
strange but then again the drives are advanced!), whilst the standard
drive
ships can only rotate once which means they may not be able to bear
directly
upon their targets at turns end, thus they still have a reason to use
multi-arc weaponry.

Regards,

Matt Tope.

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