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Re: (FT,SG) News Break

From: Doug Evans <devans@n...>
Date: Mon, 21 Jul 2003 13:42:27 -0500
Subject: Re: (FT,SG) News Break



>**** Tread head alert ****

Well, as the tread is normally in the mud, then...

>Couldn't resist...

Neither could I. ;->=

>Depends on the setting (everyone, most, some, rare) frequency(...)

Right; if it's very rare/expensive, then it would be only select units,
but, using the model of the Ghillie suit, of which I'm familiar only
very
limitedly, my assumption is that it's not THAT expensive if created in
large numbers, but the reason why all units are not so issued is because
it's difficult to use in many instances, and without extensive training.
Cham-cammo might be similar; defects/limitations might well be
appropriate.

Overall, though, it seems to be out of keeping with the granularity of
SGII
as I understand it.

>>However, for completeness, you're probably correct.
>>
>>The_Beast
>>
>>
>Depends on the amount of detail/adds-minuses/dice changes you want in
the
>game.

But, if they can be put in as optional rules, with limited complexity,
they'd be part of the adaptable/generic nature of the system.

Well, I leave it for true GROPOS to chat this further.

The_Beast

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