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scale incompat issues and scenarios

From: glenn m wilson <triphibious@j...>
Date: Tue, 25 Feb 2003 16:28:54 PST
Subject: scale incompat issues and scenarios

Don't you love vertical versus area versus figure scale issues?

I don't.

But... I have been collecting some caps (well over 30 now) from laundry
soap containers to be 'storage tanks' in a couple of different scale
scenarios.

Now scale in DS 2 is 1" = 100 meters (or metres)
And Stargrunt is 1" = 10 Meters (or metres)
And Starguard is 1" = 20 Yards or 20 Meters (or metres)
And Space Marines is 1" - 25 yards (or in skirmish 1" = 12.5 yards)

Ignore the last two <grin>!

Okay, I want to use these caps as terrain for a pursuit scenario (where
hitting a tank is, um... disastrous... at best.)

The caps (which would be sunk into the bluefoam stuff from the local
Home
Despot to the lip of the cap) measures approximately 1.75 inches flat
surface on top (call it 44 mm) and the cylinder is 2 1/8 inches in
diameter (call it 55 mm) and from the lip to the flat top is about 2.25
inches (say 57 mm) - all metric is v-e-r-y approximate,

Assuming all three scales are equal (yeah, right...)

So in DS 2 the tank would be 175 meters across, 212.5 meters wide, and
225 meters tall.  In SG 2 it would be 17.5 meters flat surface, 21.25
meters wide, and 22.5 meters tall.

Okay, in DS 2 terms these are storage tanks.  Since they are different
colors they have different qualities - corrosive, explosive, toxic,
yada-yada-yada.  A gunfight/chase in an oil field?  Maybe...

But in SG 2 terms what would/could a field of these tanks be simulating?

Both scenarios don't have to carbon copies, do they?  <Evil Grin>

Ideas solicited.

Gracias,
Glenn

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