Re: Alternative Threshold Arrays.
From: Michael Llaneza <maserati@e...>
Date: Mon, 16 Sep 2002 19:29:47 -0700
Subject: Re: Alternative Threshold Arrays.
SFBS is almost on topic in it's own right. The mechanics differ in
detail, and the sequence of play alone is longer than the vector rules
in FB2, but it's just FT done differently, and with verbose rules.
It makes FT adaptions of SFBS ships easy, although you get huge ships if
you convert everything 1:1.
Charles Taylor wrote:
>In message <5.1.0.14.1.20020916214309.00a47e80@d1o4.telia.com>
> Oerjan Ohlson <oerjan.ohlson@telia.com> wrote:
>
>
>
>>Adam Benedict Canning wrote:
>>
>> >A point came up when looking at SBFS
>>
>>"SFBS"?
>>
>>
>Starblazers Fleet Battle System - A space battle game set in the Space
>Battleship Yamato/Starblazers universe.
>
>Which reminds me of a question I forgot to ask Jon Tuffley over the
>weekend :-( (ok, I'll e-mail to to him now)
>
>
>[snip rest of message]
>
>
>>Regards,
>>
>>Oerjan
>>oerjan.ohlson@telia.com
>>
>>
>>
>Charles
>
>
>
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