Re: Multi-genre Dirtside II at conventions...
From: Ludo Toen <ludo.toen@p...>
Date: Wed, 31 Jul 2002 21:59:33 +0200
Subject: Re: Multi-genre Dirtside II at conventions...
As you can see, these messages are waaaay too late, something weird
seems to have gone on with my mail program.
Ludo Toen wrote:
>
>
> Flak Magnet wrote:
>
> > On Fri, 2002-07-12 at 17:11, K.H.Ranitzsch wrote:
> >
> >> ----- Original Message ----- From: "Flak Magnet"
> >> <flakmagnet@tabletop-battlezone.com>
> >>
> >>> Definitely no missiles for WWII.
> >>>
> >> Actually, Germany developed and (very occasionally) used various
> >> missile types during the war. If you want to do an alternate
> >> history 'Wehrmacht 1946' scenario you could use them. For a
> >> normal game, better leave them out.
> >>
> >
> > Missiles, or rockets? My understanding of the two terms is that
> Missiles
> > are guided, capable of in-flight adjustments to their trajectory
> > and rockets are "dumb" basically rising on a booster and falling
> > where the trajectory takes them.
> >
> The Germans developed amongst other things a "smart bomb" although I
> would call it a missile (a rocket was fired upon release from the
> aircraft, giving the needed inertia). These were equipped with a TV
> emitter and the weapons officer could guide it by radio. When the
Allies
> started jamming these transmissions, the Germans built a wire guided
> version. Apparently these missiles were quite effective against the
> shipping used in the Salerno landings.
> All this is from the top of my head, I would have to look up my
> references. I have seen one of those IRL however.
>
> Ludo Toen
>
>
>