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Re: Multi-genre Dirtside II at conventions...

From: Ludo Toen <ludo.toen@p...>
Date: Wed, 31 Jul 2002 21:59:33 +0200
Subject: Re: Multi-genre Dirtside II at conventions...

As you can see, these messages are waaaay too late, something weird 
seems to have gone on with my mail program.

Ludo Toen wrote:

> 
> 
> Flak Magnet wrote:
> 
>  > On Fri, 2002-07-12 at 17:11, K.H.Ranitzsch wrote:
>  >
>  >> ----- Original Message ----- From: "Flak Magnet"
>  >> <flakmagnet@tabletop-battlezone.com>
>  >>
>  >>> Definitely no missiles for WWII.
>  >>>
>  >> Actually, Germany developed and (very occasionally) used various
>  >> missile types during the war. If you want to do an alternate
>  >> history 'Wehrmacht 1946'	scenario you could use them. For a
>  >> normal game, better leave them out.
>  >>
>  >
>  > Missiles, or rockets?  My understanding of the two terms is that 
> Missiles
>  >  are guided, capable of in-flight adjustments to their trajectory
>  > and rockets are "dumb" basically rising on a booster and falling
>  > where the trajectory takes them.
>  >
> The Germans developed amongst other things a "smart bomb" although I 
> would call it a missile (a rocket was fired upon release from the 
> aircraft, giving the needed inertia). These were equipped with a TV 
> emitter and the weapons officer could guide it by radio. When the
Allies 
> started jamming these transmissions, the Germans built a wire guided 
> version. Apparently these missiles were quite effective against the 
> shipping used in the Salerno landings.
> All this is from the top of my head, I would have to look up my 
> references. I have seen one of those IRL however.
> 
> Ludo Toen
> 
> 
> 


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