Prev: Re: SGII -- Scenario with alien creatures Next: Re: [DS] Hidden units and detection, including Recon by Fire

RE: SGII -- Scenario with alien creatures

From: John Crimmins <johncrim@v...>
Date: Wed, 03 Apr 2002 09:15:46 -0500
Subject: RE: SGII -- Scenario with alien creatures

At 10:47 AM 4/3/02 +1000, you wrote:
>G'day,
>
>> Bulk is one factor -- they're just too damn big for a lot of 
>> carnivores.	And for those that *can* take them on, all of 
>> the vital organs are protected by that big 
>> layer of flab -- it takes work to kill a Beast, and while the 
>> predator or predators are working on killing the chosen 
>> victim, the rest of the herd can shuffle off 
>> to Buffalo.
>> 
>> At least, that was the assumption.  I'm also guessing that 
>> their skulls are pretty thick, making the heads an undesirable target
>
>Based on Terran fauna all animals will have some form of "that doesn't
feel"
>good ability and response (from bacteria up), otherwise you could end
up
>with a situation where every member falls victim to their inability to
feel.
>Not very good in the grand scheme of continuation of the species ;)

Oh, no, I don't see these creatures as being completely immune to
pain...just irritatingly difficult to kill.  That's the main thing.

John Crimmins
johncrim@voicenet.com


Prev: Re: SGII -- Scenario with alien creatures Next: Re: [DS] Hidden units and detection, including Recon by Fire