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Re: [FT] Orbit and FT

From: KH.Ranitzsch@t... (K.H.Ranitzsch)
Date: Tue, 12 Mar 2002 21:37:10 +0100
Subject: Re: [FT] Orbit and FT


----- Original Message -----
From: "Brian Bilderback" <bbilderback@hotmail.com>
> >    Determine orbital circumference at various orbits, and divide by
12
> >turns.  Let gravity give you a 1 point change of direction every
turn.
>
> Also, not only do you need to determine orbital velocities, don't you
have
> to take into account orbit decay and decide how often the ship has to
expend
> some thrust to keep up orbital velocity?  Or is it such a long-term
problem
> as to be negligible in game terms?

Unless you are very low, it's negligible in game terms. It might be of
interest for orbital stations in a campaign (but I would tend to neglect
it
even there).

Greetings


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