Re: [FT,DSII] From MT Re: Ortillery
From: Charles Taylor <nerik@m...>
Date: Thu, 24 Jan 2002 20:48:42 GMT
Subject: Re: [FT,DSII] From MT Re: Ortillery
In message <F22VYAtjfh8M6sPBZFC0002297b@hotmail.com>
"Brian Bilderback" <bbilderback@hotmail.com> wrote:
> Charles Taylor wrote:
>
> >One idea I've considered, allow a number of choices for orbit, as
> >follows:
> >
> >Extremely Low: skimming the upper atmosphere, may be close enough to
> >provide precision ground support?
> >At this level, the ship may not orbit at all, but could 'hover' using
> >main drive to counter the planets gravity.
> >Attacks are as for Low orbit, but no deviation is rolled.
>
> As the ship skips off the atmosphere, won't the friction create enough
> interference to deteriorate the accuracy of it's FireCon? Just a
thought -
> in the end it's PSB to preclude FT ships from becoming too powerful in
DS2
> (Which may be more realistic, but a lot less fun for Gropos).
>
> Brian B2
>
Very probably, another possibility is that a ship that low is within
range of long-range fire from the surface :-)
Bearing in mind, all this assumes that one side has space superiority,
an interesting idea would be to run a synchronised FT/DS scenario, where
the ships providing orbital fire may need to reserve some of their
firecons for use against hostile forces, and may even be forced to leave
orbit.
Hmm.. how about an asymmetric scenario, say a planetary invasion - one
side has more ships, but only a limited number of ground troops in play,
plus some reinforcements if the drop-ships get down safely, while the
other side has fewer ships (they lost a few slowing the invaders down),
but lots more ground troops, and easier lines of supply (initially)
Of course, both sides want the planet (or the bit being fought over)
reasonably intact :-)
Charles
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