Re: Twilight 2000
From: "Damond Walker" <dwalker@s...>
Date: Mon, 7 Jan 2002 08:44:55 -0500
Subject: Re: Twilight 2000
> Personally I didn't think the game was going to fly as far as it did.
One
> thing I thought was odd, was the "character generation form" from
which
you
> could fill out the character sheet. (made me think I was filling out
a
tax
> form...)
>
I thought the character creation concept was kinda neat. It built
characters which were balanced by statistics such that high stat.
characters
would have low skills/military experience/low age while low stat.
characters
would have much experience/high age/etc... It created well balanced
characters (at least IMHO).
Once you made 10 or 20 characters (which wasn't uncommon in our
group)
you could create a character in your head.
> It did have an interesting take on some things, like the way it
handled
> vehicals.
>
Vechile stuff was too complicated. :)
Damo