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Re: Points balance was Re: grav

From: "Brian Bilderback" <bbilderback@h...>
Date: Wed, 21 Nov 2001 12:28:35 -0800
Subject: Re: Points balance was Re: grav

Very good points by both gentlemen.  I suppose to be truly balanced all
the 
time, you'd need a different set of points values and equations for
every 
aspect of design for every scenario.

Brian

"The Irish are the only race of people on Earth for which psychoanalysis
is 
of no use."

				 - S. Freud

>From: "Laserlight" <laserlight@quixnet.net>
>Reply-To: gzg-l@csua.berkeley.edu
>To: <gzg-l@csua.berkeley.edu>
>Subject: Re: Points balance was Re: grav
>Date: Tue, 20 Nov 2001 21:23:44 -0500
>
>From: Glenn M Wilson
> >  I find point systems
> > are inherently unbalanced no matter what they are set up to do since
>the
> > scenarios can unbalance a system where balance is defined as 'line
>them
> > up and shoot until one side is dead...' even if that system is
>internally
> > coherent and "balanced" for that.
>
>One might say that the commander's job is to *make* it unbalanced.
>

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