Re: [FT] SW EP1 Snapfast models
From: Yves Lefebvre <ivanohe@a...>
Date: Wed, 14 Nov 2001 12:28:47 -0500
Subject: Re: [FT] SW EP1 Snapfast models
Hi,
I got some of those ships. They are 3 for 1$ (canadian) here. I will try
some of your idea when I got some spare time. I'm interrested to see
pictures if you got something good out of it.
Yves
>
>As I've not seen anything off the list since fairly early last night,
I've
>decided I wanted to try a test, just in case it's NOT a case of no one
with
>something to say at the moment.
>
>Following my own advice, this test HAS content: I'd like to revisit a
topic
>earlier presented, using Star Wars Episode 1 Snapfast models for ships
in
>FTII battles. I'd appreciate hearing other's experience trying to adapt
>these.
>
>After finding a few extra plenty cheap, I'm trying several cut and
paste
>ideas. The first and simplest is the Sith Infiltrator, where I just
flip it
>over so the bridge doesn't seem so obvious, and TOO large a scale. I'm
>having difficulties deciding on ways of chopping this 'un, so if you've
>done some, let me know. Perhaps running this in reverse, and making
engines
>on the now-back?
>
>Next in straightforward wacking order is the Republic Cruiser. I've
clipped
>the side engines and most of the 'fins' off the back. I may try shaving
>closer to the center body. Finally, I've again done the flip, and I
think,
>with the better paint job now on top, and the 'chin' mount for a gun,
it's
>not half bad.
>
>Just to be repetitive, I think I'll try flipping the Large Transport,
>making the front the rear, forming an engine nozzle from the large
hatch,
>and trying to make a bridge to cover the ugly crack on what is now the
>top/rear bulge.
>
>The Landing Ship has me stymied. I may try cutting the rear wing down
some,
>flying it backwards with props on now-tail for Crimson Skies. Kinda
small,
>but it'll already be painted, sort of...
>
>So, I've two warships, a freighter, and a non-FT kit for $2US-$4US, and
>only some simple cutting and MAYBE a simple wash(the Rep Cruiser needs
>SOMETHING).
>
>The_Beast
>